New release of NShader!
- a Visual Studio 2010 port can be installed through the new extension manager : use NShaderVS2010.vsix and run it (NShaderVS2008.msi is only relevant for VS2008)
- New file extensions supported : .hlsl, .vsh (for vertex shader), .psh (for pixel shader) for HLSL files
- HLSL should be compliant with latest Shader Model 5.0 (DirectX 11)
- GLSL is including texture. functions (but is not probably fully compliant with latest specs. Please, report any missing functions).